|
| enum | ScoreType {
cScoreType_Invalid = -1
, cScoreType_Base_Combo_1 = 0
, cScoreType_Base_Combo_2
, cScoreType_Base_Combo_3
,
cScoreType_Base_Combo_4
, cScoreType_Base_Combo_5
, cScoreType_Base_Combo_6
, cScoreType_Base_Combo_7
,
cScoreType_Base_Combo_8
, cScoreType_Base_Combo_9
, cScoreType_Base_Num
, cScoreType_Point_100 = cScoreType_Base_Combo_1
,
cScoreType_Point_200 = cScoreType_Base_Combo_2
, cScoreType_Point_400 = cScoreType_Base_Combo_3
, cScoreType_Point_800 = cScoreType_Base_Combo_4
, cScoreType_Point_1000 = cScoreType_Base_Combo_5
,
cScoreType_Point_2000 = cScoreType_Base_Combo_6
, cScoreType_Point_4000 = cScoreType_Base_Combo_7
, cScoreType_Point_8000 = cScoreType_Base_Combo_8
, cScoreType_Rest_1 = cScoreType_Base_Combo_9
,
cScoreType_Rest_3 = cScoreType_Base_Num
, cScoreType_Unk10
, cScoreType_Point_Num = cScoreType_Point_8000 + 1
, cScoreType_Num = cScoreType_Unk10 + 1
,
cUnKnownScoreType_Point_100 = cScoreType_Base_Combo_1
, cUnKnownScoreType_Point_200 = cScoreType_Base_Combo_2
, cUnKnownScoreType_Point_400 = cScoreType_Base_Combo_3
, cUnKnownScoreType_Point_800 = cScoreType_Base_Combo_4
,
cUnKnownScoreType_Point_1000 = cScoreType_Base_Combo_5
, cUnKnownScoreType_Point_2000 = cScoreType_Base_Combo_6
, cUnKnownScoreType_Point_4000 = cScoreType_Base_Combo_7
, cUnKnownScoreType_Point_8000 = cScoreType_Base_Combo_8
,
cUnKnownScoreType_Rest_All = cScoreType_Base_Combo_9
, cUnKnownScoreType_Point_10 = cScoreType_Base_Num
, cUnKnownScoreType_Num
, cScoreType2_Point_1000_1 = cScoreType_Base_Combo_1
,
cScoreType2_Point_1000_2 = cScoreType_Base_Combo_2
, cScoreType2_Point_2000 = cScoreType_Base_Combo_3
, cScoreType2_Point_4000 = cScoreType_Base_Combo_4
, cScoreType2_Point_8000 = cScoreType_Base_Combo_5
,
cScoreType2_Rest_1_1 = cScoreType_Base_Combo_6
, cScoreType2_Rest_1_2 = cScoreType_Base_Combo_7
, cScoreType2_Rest_1_3 = cScoreType_Base_Combo_8
, cScoreType2_Rest_1_4 = cScoreType_Base_Combo_9
,
cScoreType2_Rest_1_5 = cScoreType_Base_Num
, cScoreType2_Point_Num = cScoreType2_Point_8000 + 1
, cScoreType2_Num = cScoreType2_Rest_1_5 + 1
} |
|
| | ScoreMgr () |
| void | allOneUpSmallScore (const sead::Vector3f &pos) |
| void | addPlayerRest (s32 player_no, s32, bool sound) |
| void | setAllOneUp (bool sound) |
| void | setEntryAllPlayerOneUp (bool sound) |
| void | setEntryPlayerOneUp_ (s32 player_no, bool sound) |
| void | playerScoreSet (u32 type, s32 player_no, bool sound) |
| void | setAllPlayerOneUpForZorome (f32 small_score_offset_y, bool sound) |
| void | setPlayerOneUpForZorome_ (s32 player_no, f32 *, bool sound) |
| void | baloonPlayerSetOneUpForZorome_ (s32 player_no, f32, bool sound) |
| void | scoreSet (const sead::Vector3f &pos, u32 type, s32 player_no, bool) |
| void | chengePosScoreSet (Actor *actor_for_small_score_pos, u32 type, s32 player_no, f32 small_score_offset_x=cScoreDispXPos, f32 small_score_offset_y=cScoreDispYPos) |
| void | comboScoreSet (const sead::Vector3f &small_score_pos, u32 type, s32 player_no) |
| void | chengePosComboScoreSet (const Actor *actor_for_small_score_pos, u32 type, s32 player_no, f32 small_score_offset_x=cScoreDispXPos, f32 small_score_offset_y=cScoreDispYPos) |
| void | unKnownScoreSet (const sead::Vector3f &small_score_pos, u32 type) |
| void | chengePosUnKnownScoreSet (const Actor *actor_for_small_score_pos, u32 type, f32 small_score_offset_x=0.0f, f32 small_score_offset_y=24.0f) |
| void | miniGameScoreSet (const sead::Vector3f &, u32 type, s32 player_no) |
| bool | getScorePlayerHeadPos (sead::Vector3f &pos, s32 player_no) |
| void | goalComboScoreSet (sead::Vector3f &pos, u32 type, s32 player_no) |
| void | chengePosGoalComboScoreSet (const Actor *, u32 type, s32 player_no, f32, f32) |