#include <PlayerHIO_General.h>
◆ PlayerHIO_General()
| PlayerHIO_General::PlayerHIO_General |
( |
PlayerMgr & | mgr | ) |
|
◆ cDefaultStarTime
| const s32 PlayerHIO_General::cDefaultStarTime |
|
static |
11 seconds
- Address: 0x10169620
◆ cFaceAngleDefaultTarget
| const s32 PlayerHIO_General::cFaceAngleDefaultTarget |
|
static |
60.2628866 degrees
- Address: 0x10169624
◆ cFaceAngleDefaultTargetCloud
| const s32 PlayerHIO_General::cFaceAngleDefaultTargetCloud |
|
static |
42.37040067 degrees
- Address: 0x10169628
◆ cFaceAngleYtoXRatio
| const f32 PlayerHIO_General::cFaceAngleYtoXRatio |
|
static |
-0.02f
- Address: 0x1016962C
◆ cFaceAngleYtoZRatio
| const s32 PlayerHIO_General::cFaceAngleYtoZRatio |
|
static |
-0.12f
- Address: 0x10169630
◆ cFaceAngleMaxStep
| const s32 PlayerHIO_General::cFaceAngleMaxStep |
|
static |
8.8492267 degrees
- Address: 0x10169634
◆ cFaceAngleRevertMaxStep
| const s32 PlayerHIO_General::cFaceAngleRevertMaxStep |
|
static |
16.875 degrees
- Address: 0x10169638
◆ cFaceAngleTurnTimeDefault
| const u32 PlayerHIO_General::cFaceAngleTurnTimeDefault |
|
static |
10 seconds
- Address: 0x1016963C
◆ cFaceAngleTurnTimeShort
| const u32 PlayerHIO_General::cFaceAngleTurnTimeShort |
|
static |
1/3 seconds
- Address: 0x10169640
◆ cDefaultWaterFunsuiEffectTime
| const s32 PlayerHIO_General::cDefaultWaterFunsuiEffectTime |
|
static |
1/6 seconds
- Address: 0x10169644
◆ cMaxAngleZ_1
| const s32 PlayerHIO_General::cMaxAngleZ_1 |
|
static |
30 degrees
- Address: 0x10169648
◆ cMinAngleZ_1
| const s32 PlayerHIO_General::cMinAngleZ_1 |
|
static |
-45 degrees
- Address: 0x1016964C
◆ cMaxAngleZ_2
| const s32 PlayerHIO_General::cMaxAngleZ_2 |
|
static |
17 degrees
- Address: 0x10169650
◆ cMinAngleZ_2
| const s32 PlayerHIO_General::cMinAngleZ_2 |
|
static |
-17 degrees
- Address: 0x10169654
◆ cMaxAngleY
| const s32 PlayerHIO_General::cMaxAngleY |
|
static |
113 degrees
- Address: 0x10169658
◆ cSandSinkRate
| const f32 PlayerHIO_General::cSandSinkRate |
|
static |
-1.26f
- Address: 0x1016965C