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BlockMgr::BlockCreateInfo Struct Reference

#include <BlockMgr.h>

Public Attributes

sead::Vector2f position
union { 
   u32   index 
   RengaContent   renga 
   HatenaContent   hatena 
} content
s8 sensor_id
union { 
   bool   player_breaks_bricks 
   u8   _d 
}; 
s8 player_no
s8 player_type
ActorBgCollisionCheck * collision_check

Member Data Documentation

◆ position

sead::Vector2f BlockMgr::BlockCreateInfo::position

◆ index

u32 BlockMgr::BlockCreateInfo::index

◆ renga

RengaContent BlockMgr::BlockCreateInfo::renga

◆ hatena

HatenaContent BlockMgr::BlockCreateInfo::hatena

◆ [union]

union { ... } BlockMgr::BlockCreateInfo::content

◆ sensor_id

s8 BlockMgr::BlockCreateInfo::sensor_id

◆ player_breaks_bricks

bool BlockMgr::BlockCreateInfo::player_breaks_bricks

◆ _d

u8 BlockMgr::BlockCreateInfo::_d

◆ [union]

◆ player_no

s8 BlockMgr::BlockCreateInfo::player_no

◆ player_type

s8 BlockMgr::BlockCreateInfo::player_type

◆ collision_check

ActorBgCollisionCheck* BlockMgr::BlockCreateInfo::collision_check