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ActorParameterEx1 Struct Reference

#include <ActorCreateParameter.h>

Public Member Functions

 ActorParameterEx1 ()
 ActorParameterEx1 (const ActorParameterEx1 &param)
ActorParameterEx1 & operator= (const ActorParameterEx1 &param)

Public Attributes

union { 
   struct { 
      u8   _0 
      u8   _1 
      u8   _2 
   }   general
   struct { 
      u8   movement_id 
      u8   link_id 
      u8   init_state_flag 
   }   course
   struct { 
      u8   point_no 
      u8   _1 
      u8   _2 
   }   course_select
}; 

Constructor & Destructor Documentation

◆ ActorParameterEx1() [1/2]

ActorParameterEx1::ActorParameterEx1 ( )
inline

◆ ActorParameterEx1() [2/2]

ActorParameterEx1::ActorParameterEx1 ( const ActorParameterEx1 & param)
inline

Member Function Documentation

◆ operator=()

ActorParameterEx1 & ActorParameterEx1::operator= ( const ActorParameterEx1 & param)
inline

Member Data Documentation

◆ _0

u8 ActorParameterEx1::_0

◆ _1

u8 ActorParameterEx1::_1

◆ _2

u8 ActorParameterEx1::_2

◆ [struct]

struct { ... } ActorParameterEx1::general

◆ movement_id

u8 ActorParameterEx1::movement_id

◆ link_id

u8 ActorParameterEx1::link_id

◆ init_state_flag

u8 ActorParameterEx1::init_state_flag

◆ [struct]

struct { ... } ActorParameterEx1::course

◆ point_no

u8 ActorParameterEx1::point_no

◆ [struct]

struct { ... } ActorParameterEx1::course_select

◆ [union]

union { ... } ActorParameterEx1