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ActorInitDat Struct Reference

#include <CourseData.h>

Public Attributes

u16 type
struct { 
   u16   x 
   u16   y 
} offset
u16 switch_flags
u32 param_0
u32 param_1
u8 area
u8 layer
u8 movement_id
u8 link_id
u8 init_state
u8 _pad [3]

Member Data Documentation

◆ type

u16 ActorInitDat::type

◆ x

u16 ActorInitDat::x

◆ y

u16 ActorInitDat::y

◆ [struct]

struct { ... } ActorInitDat::offset

◆ switch_flags

u16 ActorInitDat::switch_flags

◆ param_0

u32 ActorInitDat::param_0

◆ param_1

u32 ActorInitDat::param_1

◆ area

u8 ActorInitDat::area

◆ layer

u8 ActorInitDat::layer

◆ movement_id

u8 ActorInitDat::movement_id

◆ link_id

u8 ActorInitDat::link_id

◆ init_state

u8 ActorInitDat::init_state

◆ _pad

u8 ActorInitDat::_pad[3]