New Super Mario Bros. U Headers
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Here is a list of all enums with links to the files they belong to:
- b -
BgCollisionCat :
BgCollisionCat.h
BgCollisionCheckType :
BgCollisionCheckType.h
- c -
CarryType :
CarryType.h
CcLineKind :
ActorCollisionCheck.h
CourseBeatenType :
MainGame.h
CourseExitType :
MainGame.h
CSSwitchState :
MainGame.h
- d -
DirType :
Direction.h
- e -
EffectGroupID :
EffectGroupID.h
EffectID :
EffectID.h
- f -
FukidashiType :
FukidashiType.h
FumiType :
Enemy.h
- i -
IceType :
IceMgr.h
- l -
LayerID :
LayerID.h
LightType :
LightType.h
- n -
NextGotoType :
NextGotoType.h
- p -
PadFlagCommon :
PadCommon.h
PadIdxCommon :
PadCommon.h
ParentMovementType :
ParentMovementMgr.h
PlayerCharacter :
PlayerEnum.h
PlayerCharacterVoice :
PlayerEnum.h
PlayerMode :
PlayerEnum.h
PlayerTallType :
PlayerEnum.h
PlayerVoiceID :
PlayerEnum.h
- r -
RectPlatformInfo :
ParentMovementMgr.h
- s -
SelectCursorType :
SelectCursorType.h
SndItemID_ :
SndItemID.h
- u -
UnitID :
UnitID.h
- w -
WaterType :
WaterType.h
WaveType :
WaveType.h
- z -
ZoomType :
BgScrollMgr.h
Generated by
1.14.0