This is the complete list of members for ActorUtil, including all inherited members.
| calcDestPosSpeed(sead::Vector2f *speed, const sead::Vector2f &pos, s32 frame_cnt, Actor *actor) | ActorUtil | static |
| createBlockOutIvy(const sead::Vector3f &pos) | ActorUtil | static |
| getSrcToTrgDir(const Actor &src, const Actor &trg) | ActorUtil | static |
| getTrgToSrcDir(const Actor &src, const Actor &trg) | ActorUtil | static |
| isGoalPoleActor(const ActorBase &actor) | ActorUtil | static |
| isGoalPoleProfileID(const ProfileID &id) | ActorUtil | static |
| searchGoalPole() | ActorUtil | static |
| searchMain_(sead::Vector2f *player_pos, const sead::Vector2f &src_pos) | ActorUtil | protectedstatic |
| setAndCalcDestPosSpeed(const sead::Vector2f &pos, s32 frame_cnt, Actor *actor) | ActorUtil | static |