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Yoshi.h
Go to the documentation of this file.
1
#
pragma
once
2
3
#
include
<
player
/
PlayerBase
.
h
>
4
#
include
<
player
/
PlayerObject
.
h
>
5
6
// vtbl Address: 0x10171B28
7
class
Yoshi
:
public
PlayerBase
8
{
9
// getRuntimeTypeInfoStatic()::typeInfo initialization guard variable Address: 0x101E9ECC
10
// getRuntimeTypeInfoStatic()::typeInfo Address: 0x101E9ED0
11
SEAD_RTTI_OVERRIDE(
Yoshi
, PlayerBase)
12
13
public
:
14
// ...
15
bool
setDamage
(
Actor
*
actor
,
DamageType
type
)
override
;
16
// ...
17
18
/**
19
* @brief Returns the player which is riding the Yoshi, or @c nullptr if there is none.
20
* @par Address: 0x0296B3C4
21
*/
22
PlayerObject
*
getPlayerRideOn
()
const
;
23
24
// ...
25
};
Yoshi
Definition
Yoshi.h:8
Yoshi::getPlayerRideOn
PlayerObject * getPlayerRideOn() const
Returns the player which is riding the Yoshi, or nullptr if there is none.
player
Yoshi.h
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1.14.0