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PlayerHIO_Turn.h
Go to the documentation of this file.
1
#
pragma
once
2
3
#
include
<
player
/
PlayerTurnData
.
h
>
4
5
class
PlayerMgr
;
6
7
class
PlayerHIO_Turn
8
{
9
public
:
10
/**
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* @brief [mario/luigi(/toadette/toadette star/nabbit/nabbit star in NSMBUDX)]
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* @par Address: 0x1016AA7C
13
*/
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static
const
PlayerTurnData
cData
[2];
15
16
public
:
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// Address: 0x02914ABC
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PlayerHIO_Turn
(
PlayerMgr
& mgr);
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};
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static_assert
(
sizeof
(
PlayerHIO_Turn
) == 1,
"PlayerHIO_Turn size mismatch"
);
PlayerHIO_Turn
Definition
PlayerHIO_Turn.h:8
PlayerHIO_Turn::PlayerHIO_Turn
PlayerHIO_Turn(PlayerMgr &mgr)
PlayerHIO_Turn::cData
static const PlayerTurnData cData[2]
[mario/luigi(/toadette/toadette star/nabbit/nabbit star in NSMBUDX)]
Definition
PlayerHIO_Turn.h:14
PlayerMgr
Definition
PlayerMgr.h:24
player
PlayerHIO_Turn.h
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