3#include <effect/Effect.h>
5#include <container/seadTList.h>
6#include <heap/seadDisposer.h>
Definition EffectObjBase.h:10
~EffectObjBase() override
Definition EffectObjBase.h:21
bool mIsActive
Definition EffectObjBase.h:49
EffectID mEffectID
Definition EffectObjBase.h:48