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ActorBgHitCheckCallback.h
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1#pragma once
2
3#include <collision/BgHitCheckCallback.h>
4
6
7// vtbl Address: 0x10041A30
9{
10public:
15
16 // Address: 0x02197C14
17 bool hit(const BgCollisionCheckResultPoint& hit_res) override /* { return true; } */ ;
18 // Address: 0x02197B4C
19 bool hit(const BgCollisionCheckResultArea& hit_res) override;
20
21protected:
23};
24static_assert(sizeof(ActorBgHitCheckCallback) == 8);
Definition ActorBgCollisionCheck.h:60
Definition ActorBgHitCheckCallback.h:9
bool hit(const BgCollisionCheckResultPoint &hit_res) override
ActorBgCollisionCheck * mBgCollisionCheck
Definition ActorBgHitCheckCallback.h:22
ActorBgHitCheckCallback(ActorBgCollisionCheck *bc)
Definition ActorBgHitCheckCallback.h:11